Collective Mass Radio

Chat with Clark Kromenaker

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Sinopse

In this episode, we chat with Clark Kromenaker, one of Hidden Variable's finest programmers. We chat about his experience with 2D solutions, the challenges he faced with the studios two original IP's (Bag It! and Tic Tactics) as well as the android port of the ever popular "Threes". We also touch on the differences between Unity and the Unreal engine. Follow Clark on twitter @kromenak and me at @dj_roeeze.Links:https://twitter.com/kromenakhttp://www.clarkkromenaker.comhttp://www.supersegfault.comhttp://www.hiddenvariable.com/http://asherv.com/threes/http://blog.collectivemass.comSupport the show