Halo: Reach Forge Tips, Hints, And Thoughts

Informações:

Sinopse

A "how-to" on forge in Halo: Reach. Includes a Comprehensive general guide on forging. Advice on map structure. Every topic is explained in my own words with a link to the printed guide:http://www.mediafire.com/?9sp7fqc6c4sok

Episódios

  • Combat Congestion and Traffic

    24/09/2011 Duração: 06min

    Here's where the fundamentals are really utilized. You've learned the framework, now it's time for the rest.

  • Incentives

    20/09/2011 Duração: 07min

    It's the yin to Deterrent's yang: Incentives. E-mail me at sfuxforgeguy@gmail.com if you have any questions, comments, or concerns.

  • Deterrents

    20/09/2011 Duração: 06min

    One of the two most important factors in successful Path Manipulation! Email me at sfuxforgeguy@gmail.com with ANY questions, comments, or concerns.

  • Perspectives

    12/09/2011 Duração: 06min

    What does the the player see? How does that work out in-game? If you don't ask yourself these questions, this one's for you!

  • Path Manipulation

    11/09/2011 Duração: 12min

    Where do you want your players to go? Where do not want them to go? These questions and more answered on this episode!

  • Knowledge Is Power

    03/09/2011 Duração: 05min

    An introduction to future chapters including, but not limited to path manipulation, weapon placement, and spawning.

  • First Impressions

    18/08/2011 Duração: 10min

    I cover the "make it or break it" moment in presenting your map to an audience. If you don't make a good first impression, you may as well hang it up for those potential fans.

  • Feedback

    17/08/2011 Duração: 09min

    I cover one of the most important things in a mapmakers career. If you don't take this advice, your map promotion will fail.

  • Intro

    16/08/2011 Duração: 06min

    A brand new podcast all about forge!