Game Master's Journey

Informações:

Sinopse

Game Masters Journey is a discussion podcast for GMs and players of tabletop RPGs hosted by Lex Starwalker. The show explores strategies players and GMs can use to enhance the gaming experience for everyone at the table. Lex often uses Dungeons & Dragons as an example, but many of the topics are relevant to all RPGs. Lex also discusses the creation of his homebrew D&D setting, Primordia, providing a valuable worldbuilding resource for GMs creating their own setting.

Episódios

  • Vampire: The Masquerade Part 3 | GMJ 296

    29/08/2022 Duração: 01h31min

    I continue my overview of Vampire: the Masquerade by White Wolf Games. This week I talk about the virtues and humanity, backgrounds, diablerie, frenzy, rotschrek, and awarding and spending experience points.Check Out my NEW PODCAST - Lex Out LoudInterested in Beta Reading for my new novel, Critical Balance? Find out more here.Get a free 30 day trial of Audible with my affiliate link.Call the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding. Check out my latest D&D supplement, Adventurers of Primordia.

  • Vampire: The Masquerade Part 2 | GMJ 295

    22/08/2022 Duração: 01h23min

    I continue my overview of Vampire: the Masquerade by White Wolf Games. This week I go over the Disciplines—the various vampiric powers—as well as the clans of vampires. I also talk about generation and how the blood pool mechanics work.Check Out my NEW PODCAST - Lex Out LoudInterested in Beta Reading for my new novel, Critical Balance? Find out more here.Get a free 30 day trial of Audible with my affiliate link.Call the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding. Check out my latest D&D supplement, Adventurers of Primordia.

  • Vampire: The Masquerade Part 1 | GMJ 294

    15/08/2022 Duração: 01h18min

    I give an overview of Vampire: The Masquerade RPG by White Wolf Games. In this first part I talk about some of the things I’ve learned from Vampire that have made me the GM I am today. I discuss how the prelude concept from Vampire changed my games forever, and I’ll go over nature, demeanor, and personality archetypes in more detail.Check Out my NEW PODCAST - Lex Out LoudInterested in Beta Reading for my new novel, Critical Balance? Find out more here.Get a free 30 day trial of Audible with my affiliate link.Call the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding. Check out my latest D&D supplement, Adventurers of Primordia.

  • The Storyteller System by White Wolf | GMJ 293

    08/08/2022 Duração: 01h36min

    This week I give a brief introduction to the Storyteller RPG system by White Wolf. This is the system used for the World of Darkness games, including Vampire: the Masquerade, Werewolf: the Apocalypse, Changeling: the Dreaming, Mage: the Ascension, and Wraith: the Oblivion. This versatile system is easy to learn, easy to teach, and easy to run, and it’s one of my favorites.Check Out my NEW PODCAST - Lex Out LoudInterested in Beta Reading for my new novel, Critical Balance? Find out more here.Get a free 30 day trial of Audible with my affiliate link.Call the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding. Check out my latest D&D supplement, Adventurers of Primordia.

  • Adventure Paths, Mage & Vignettes | GMJ 292

    01/08/2022 Duração: 01h10min

    Craig joins me again today to continue our discussion of his Mage chronicle. We talk more about the open-ended magic system of Mage and how, to a large degree, the biggest limitation is the players’ own imaginations. We also talk about Pathfinder’s Adventure Paths and how vignettes and preludes can add depth to the tabletop RPG experience.Check Out my NEW PODCAST - Lex Out LoudInterested in Beta Reading for my new novel, Critical Balance? Find out more here.Get a free 30 day trial of Audible with my affiliate link.Call the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding. Check out my latest D&D supplement, Adventurers of Primordia.The Alexandrian blog

  • Mage the Ascension & Mechanics- vs. Narrative-Focused Games | GMJ 291

    25/07/2022 Duração: 01h24min

    Craig joins me to discuss his Mage chronicle he’s running. What is it like running a game where the player characters can do just about anything they can imagine? We also talk about the differences between more mechanics-focused games and more narrative-focused games.Check Out my NEW PODCAST - Lex Out LoudInterested in Beta Reading for my new novel, Critical Balance? Find out more here.Get a free 30 day trial of Audible with my affiliate link.Call the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding. Check out my latest D&D supplement, Adventurers of Primordia.

  • My Ideal RPG System | GMJ 290

    20/06/2022 Duração: 53min

    I’m often asked if I’ve ever considered creating my own RPG system, and the answer is Yes! Today I talk about some of the features that my ideal RPG system would have.Check Out my NEW PODCAST - Lex Out LoudInterested in Beta Reading for my new novel, Critical Balance? Find out more here.Get a free 30 day trial of Audible with my affiliate link.Call the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding. Check out my latest D&D supplement, Adventurers of Primordia.

  • My Approach to Game Mastering & Returning to the World of Darkness | GMJ 289

    09/05/2022 Duração: 01h27min

    I field some questions from listener-GM Matt Yancik on topics of game mastering: my GM philosophy, managing the table & players, and GMing compared to playing. I then talk a bit about the new Mage: the Ascension campaign I’m playing in and reminisce about my time with the old World of Darkness games Changeling: the Dreaming & Vampire: the Masquerade.Check Out my NEW PODCAST - Lex Out LoudInterested in Beta Reading for my new novel, Critical Balance? Find out more here.Check out my interview with Matt Yancik.Hear part 2 of the interview on episode 56 of my podcast, Lex Out Loud.Get a free 30 day trial of Audible with my affiliate link.Check out Everyday Heroes from Evil Genius Games.Call the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or Lex’s D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this

  • Problem Solving & Combat | GMJ 288

    14/02/2022 Duração: 01h02min

    This week I resurrect the show to discuss how problem solving can be a refreshing alternative to combat in your RPG.Check Out Lex’s NEW PODCAST - Lex Out LoudCall the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or Lex’s D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding. Check out Lex's latest D&D supplement, Adventurers of Primordia.

  • Game Master's Journey Grand Finale - Campaign Length | GMJ 287

    29/12/2020 Duração: 01h07min

    In the final episode of Game Master’s Journey, Lex discusses campaign length and why he thinks modern TV shows give us an excellent guide to follow.

  • Star Trek Adventures: the Good, the Bad & the Ugly | GMJ 286

    08/12/2020 Duração: 02h19min

    Lex explores the Star Trek Adventures RPG. Although this is a game with a lot of flaws, there are some cool ideas and innovations you can apply to any roleplaying game. Lex gives an overview of the merits & flaws of this game, and then he explores his favorite elements and how they could be used in other games.

  • Reflecting Diverse Cultures in Your World & Creating a World Your Players are Invested In | GMJ 285

    17/11/2020 Duração: 01h44min

    In this worldbuilding episode, Lex explores how to created a world your players are invested in and how to increase player interest in the setting. Lex discusses how to use player ideas and PC backstories in adventures. Finally, Lex talks about how to reflect different and diverse cultures in your world, and he provides a list of anthropological resources to give you some ideas.

  • Worldbuilding for Small-Scale Stories & Using Cliches | GMJ 284

    04/11/2020 Duração: 01h03min

    Lex returns to Game Master's Journey to discuss worldbuilding. In the first of a two episode series, Lex talks about how to use cliches in your game. He then talks about how to approach worldbuilding for small-scale stories and conflicts.

  • All Good Things... | DMJ 283

    29/07/2020 Duração: 01h52min

    In the season 14 finale episode, Lex revisits his discussion of degrees of failure, success at a cost and player agency. He also talks about some of his favorite aspects from some 5e settings (and a non-D&D setting) that you might want to use in your own homebrewed D&D setting.

  • PC Races & Subraces, Reskinning Classes, Mining from Previous Editions, Beyond Pass/Fail & Player Agency | DMJ 282

    22/07/2020 Duração: 02h06min

    Lex discusses reskinning or redesigning a class that doesn’t fit your campaign instead of removing it. Just as the classes available to play in a campaign set the tone & flavor for the campaign, so too can you achieve a specific goal through the PC races & subraces you allow (or don’t allow). Lex also talks about using material from previous editions in 5th edition and moving beyond simple binary pass/fail in your D&D game. Finally Lex talks about player agency and why player perception is far more important than the amount of agency they do or don’t have.

  • Removing Classes from the PHB - Feedback | DMJ 281

    30/06/2020 Duração: 01h50min

    For many DMs the default assumption is that all the player character options in the Player’s Handbook should be allowed in their game. However, one of the best things you can do to improve the flavor & focus of your D&D campaign just might be to cut some of the PHB options out. This week Lex discusses some responses to episode 281 and further explores the topic of removing options from the PHB.

  • Maybe You DON'T Want to Use Everything in the Player's Handbook | DMJ 280

    26/06/2020 Duração: 01h52min

    For many DMs the default assumption is that all the player character options in the Player’s Handbook should be allowed in their game. However, one of the best things you can do to improve the flavor & focus of your D&D campaign just might be to cut some of the PHB options out. Lex explores how removing some of the classes & subclasses from your D&D campaign might be just the thing to keep it from feeling like a “kitchen sink buffet” of disparate cultures, time periods and sub-genres of fantasy. If you’re looking to make your game, setting and campaign feel less generic and more like it has an identity of its own, this might be just the thing!

  • Campaign Recap: For Whom the Bel Trolls & Where's Wahl, Though? | DMJ 279

    27/04/2020 Duração: 59min

    Lex is joined by Brett & Phoebe, to recap a session of their D&D campaign, Blood of the Avatars. This week the PCs make a deal with a devil. This is a homebrewed campaign set in Lex’s D&D world, Primordia, that is currently using elements of the published campaign, Descent into Avernus.

  • Creating a Monster | DMG Chapter 9 | DMJ 278

    20/04/2020 Duração: 01h47min

    Lex returns to his in-depth discussion of the Dungeon Master’s Guide. This week he discusses how to create a full monster stat black. You can use this process to complete a new monster that’s as complete as any monster in the Monster Manual. This builds on the framework established in episode 276.

  • Campaign Recap: Arkhan? No, Ar-CAN'T! & Pit Stop | DMJ 277

    15/04/2020 Duração: 01h14min

    Lex is joined by two players from his D&D group, Phoebe & Craig, to recap two sessions of their campaign, Blood of the Avatars. This is a homebrewed campaign set in Lex’s D&D world, Primordia, that is currently using elements of the published campaign, Descent into Avernus.

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